Roxas | |
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Roxas as seen in Kingdom Hearts II Final Mix |
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Series | Kingdom Hearts |
First game | Kingdom Hearts II (2005) |
Designed by | Tetsuya Nomura |
Voiced by (English) | Jesse McCartney |
Voiced by (Japanese) | Kōki Uchiyama |
Fictional profile | |
Weapon | Keyblade |
Roxas (ロクサス Rokusasu ) is a fictional character from Square Enix's video game franchise Kingdom Hearts. First revealed during the final scenes of the 2004 title Kingdom Hearts: Chain of Memories, Roxas is a "Nobody", a being created when the series' main character Sora briefly lost his heart during the first game of the series. Kingdom Hearts II revealed that Roxas was a member of Organization XIII, a group of Nobodies who needed Roxas as he could wield the Keyblade, a weapon that allows him to capture hearts. As a member of the organization, Roxas bore the title "Key of Destiny" (めぐりあう鍵 Meguriau Kagi , lit. "Serendipitous Key"). He is also the protagonist of the video game Kingdom Hearts 358/2 Days, which revolves around his origins. In the Japanese games, Roxas is voiced by Kōki Uchiyama, while Jesse McCartney takes the role in the English versions.
Since his first cameo in the series, director Tetsuya Nomura has stated that Roxas is an important character to the series, and that in order to explain his back story in more detail than done in Kingdom Hearts II, Kingdom Hearts 358/2 Days was created. Since his introduction in Kingdom Hearts II, Roxas has received positive critical response from video game publications with most of them focusing on his development in 358/2 Days. Various types of merchandising have been released based on his character.
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Roxas' first appearances were cameos in "Another Side, Another Story", a bonus trailer found in Kingdom Hearts, and in the ending of Kingdom Hearts: Chain of Memories. In Kingdom Hearts II, Roxas is introduced as a kid living in a digital replica of a city called Twilight Town. Unaware of the virtual nature of the city, Roxas begins to dream about the adventures of Sora, the series' protagonist.[1] He later encounters Axel, a member of Organization XIII who was given orders to either rescue or kill him,[2] and Naminé, a special Nobody fighting against Organization XIII, who tells him he is Sora's other half.[3] Eventually, Ansem the Wise, the creator of the virtual world, leads Roxas to an old mansion where he sees Sora's comrades, Donald Duck and Goofy, sleeping in suspended animation.[4] It is then revealed that Ansem had placed Roxas in the replica of Twilight Town, erased his memory, and implanted false ones to make Roxas unaware of his past and then make him merge with Sora.[5] When he reaches the room where Sora is kept asleep, Roxas rejoins with Sora, allowing Sora to wake up.[6] Sora later learns that Roxas is his Nobody, created during the first game. Xemnas brought Roxas to Organization XIII as he could wield the Keyblade, a weapon which would help them to capture hearts. Roxas later betrayed the organization, and encountered one of Sora's friends, Riku, who captured him to help Sora wake up.[7] Roxas makes two appearances near the end of the game. The first is in a mental battle with Sora depicted as a cut-scene,[8] and the second is with Naminé who has merged with her other self, Kairi.[9] In the re-released version of the title (Kingdom Hearts II Final Mix), Roxas' fight against Sora was expanded, making him a boss character. The battle was meant to be interactive in Kingdom Hearts II, but time constraints imposed from creating fights for the other Organization XIII members prevented inclusion.[10] With the opportunity to include the fight, Nomura's team worked hard to make it entertaining for players.[11] Additional scenes regarding Roxas' past were added to the game to add to the mystery around him.[12]
Kingdom Hearts 358/2 Days, a prequel to Kingdom Hearts II, reveals Roxas' life with Organization XIII. Unlike the other Organization members, Roxas lacks memories of his previous life.[13] During Roxas' time in the Organization, he is placed under Axel's watch, and the two eventually become friends.[14] After Axel is sent to Castle Oblivion, Roxas is entrusted with Xion, another Keyblade wielder, whom he befriends before he falls into a month-long coma at the same time Naminé begins to restore Sora's memory.[15] Awakening and attempting to spend time with his friends, Roxas begins to react to Sora's memory restoration as he starts to question why he uses the Keyblade and doubt the Organization's motives. When he discovers that Xion is a replica of Sora created by Xemnas,[16] Roxas feels betrayed by Axel hiding this from him, and is compelled to defect from Organization XIII to find answers and meet Sora.[17] After doing so, he encounters Xion, who tries to attack and absorb him so that she would become the "real" Sora;[18] however, Xion allows Roxas to kill her in battle.[19] The death of his friend, coupled with full knowledge of how deranged Xemnas truly is, makes Roxas decide to defeat Xemnas and release the hearts he and Xion captured for the Organization.[20] On his way, Roxas is confronted by Riku who knocks him unconscious in order to help Ansem and Naminé wake up Sora.[21] A Pinocchio's chapter in the story was intended to add a sad mission focusing on Roxas and Xion "looking for hope for themselves" but such story was not added due to system-constraints.[22]
A virtual representation of Roxas appears as a boss character in the mobile phone game Kingdom Hearts coded, in which he confronts a virtual representation of Sora.[23] He makes a cameo appearance at the end of Kingdom Hearts Birth by Sleep, where he is shown with Xion and Axel eating sea-salt ice cream in Twilight Town.[24] Roxas also appears in Shiro Amano's manga and Tomoko Kanemaki's novels, which reprise his role in the video games.[25][26] The book Kingdom Hearts: Another Report includes a novel called Roxas–Somewhere in Time that retells Roxas' days in the Organization with the exception of his befriending Xion.[27]
After Roxas first made a cameo at the end of Kingdom Hearts: Chain of Memories, the director of the series, Tetsuya Nomura, was questioned about the character. However, he refrained from revealing too much detail about him and stated that he would become an important, playable character for the franchise.[28] The developers wrote Roxas' story in Kingdom Hearts II to add mixed feelings to the game in a short time frame. After receiving a positive fan response regarding Roxas' sad scenario, Nomura concluded that it was well executed.[10] He also stated that Roxas' merging with Sora in the game was one of his most memorable scenes from the series.[29] Nomura later commented that Roxas was one of the first characters created for Organization XIII, and was always intended to be the 13th member. The meaning of Roxas' name was meant to be revealed in a scene in Kingdom Hearts II that shows the letters in the word "Sora" rearranged with the "X" added to expand the connection between the characters. This scene, however, was omitted as Nomura found it difficult to implement time-wise.[30] Since his debut in Kingdom Hearts II, Roxas has been voiced by Kōki Uchiyama in Japanese and by Jesse McCartney in the English versions.[31][32]
After Kingdom Hearts II: Final Mix was released, Nomura wanted to expand Roxas' role in the series to explain the events between his birth and his disappearance from Organization XIII.[12] For Kingdom Hearts 358/2 Days, the staff thought that Roxas' role as a member of the group would be a suitable theme for the plot.[33] Roxas was chosen as the game's protagonist as the staff thought that having a main character besides Sora would help to introduce gamers to the series' first Nintendo DS title.[34] Co-director Tomohiro Hasegawa explained that Roxas' height was originally lower and as the game continued development, the staff decided to increase it.[31] Nomura desired to portray Roxas' activities different from Sora's. In Sora's games, he is on a journey around the worlds, while Roxas always returns to Organization XIII after each mission.[35] The staff constructed Roxas' interactions with the Disney characters to be different from Sora's as the Organization was meant to be secret in the game's story. Nomura told the writers that he wanted Roxas to learn something from each of his missions or just to have something to think about.[31] Nomura later clarified that Roxas' personality was different from the one portrayed in Kingdom Hearts II as he does not actively attempt to come into contact with other characters.[35] With Kingdom Hearts 358/2 Days, Nomura wanted to reveal why Roxas left Organization XIII. Although Nomura found it to be a sad story it, he considered Zack Fair's ending in Crisis Core: Final Fantasy VII more tragic.[36] His last words in the game were also Nomura's most significant ones from the title as he wanted it to connect to Kingdom Hearts II's first scene, which is actually the same scene.[31] Uchiyama expressed sadness when the game ended development as he would not play the character for a long time.[31]
Kingdom Hearts II: Final Mix's secret ending features a character named Ventus that bears a striking resemblance to Roxas. Nomura commented that, despite how similar they are, Roxas and Ventus are not the same character. Additionally, he stated that by playing Kingdom Hearts Birth by Sleep, players will be able to distinguish Roxas from Ventus.[37] In another interview, Nomura implied both characters are related, specifically to Sora, but he wanted fans to imagine reasons for such connection.[12][38] The Kingdom Hearts Birth by Sleep Ultimania clarified the connection, stating that Roxas and Ventus look alike because Ventus' heart entered Sora's body and Roxas' birth allowed Ventus' heart to reside in Roxas. This also confirms the mystery about Roxas having a heart in contrast to other Nobodies which allows him to express emotions despite his lack of memories from a past, something that Nobodies use to show emotions.[31][39]
Roxas has been featured in various types of merchandising published by Square Enix. An action figure was released as part of the Play Arts action figures series.[40] Other items sold include plush, keychains and replicas of his necklace.[41][42][43]
Roxas' character has received a positive critical response from video game publications with his fighting sequences from the first game's secret ending labelled by GameSpy as one of the best video game cinematic moments.[44] While reviewing Kingdom Hearts II Jeff Haynes of IGN said that Roxas was a "likable kid".[45] Ron Fahey of Eurogamer took a similar stance, calling him a "likeable enough young chap who just happens to be troubled by memories and visions of people he doesn't even know".[46] His playable position in the game was regarded as a transitional arc, being used to introduce the gameplay to players that are new to the franchise.[46] Cavin Smith from PSXextreme also called Roxas a likable character and stated that the revelation regarding his existence in Kingdom Hearts II is "a shocker of a revelation for any RPG!"[47] The New York Times liked the fact that the player controls Roxas in Kingdom Hearts II's introduction instead of the protagonist Sora, avoiding the continuation of Sora's search for his friends. Additionally, he found the switch from Roxas' story to Sora's after a few hours "a little jarring".[48] Andrew Reiner from Game Informer emphasizes his role as a "troubled boy", calling his story arc "an amazing chain of events", particularly noting that the revelation of his nature as a Nobody creates a "devilish yet remarkable plot twist" which may impact the player in a way that he "may not want Sora back".[49] On the other hand, UGO.com commented that due to the game's initial focus on Roxas, gamers would have to wait until playing as Sora to experience the most exciting parts of the title.[50] During February 2010, Roxas was twenty-eighth in a Famitsu poll featuring the most popular video game characters from Japan.[51] In another poll, Roxas was voted as the second most popular Kingdom Hearts character with his fight against Sora ranked as the best scene from the series.[29]
Before Kingdom Hearts 358/2 Days was released, 1UP.com featured Roxas at the top of their "Why You Should Care About Kingdom Hearts 358/2 Days" feature, calling him "The darling of fanfiction and doujinshi writers everywhere", and commenting on what he does during his only year within Organization XIII.[52] Roxas' role as protagnist was labelled by G4TV as an attempt to "satiate the ravenous fanboy" due to the explanation from his background.[53] While reviewing 358/2 Days, PALGN's Adam Ghiggino praised Roxas' development during the title, expressing that even gamers who did not like his character in Kingdom Hearts II would care about him as "he evolves from a self-described 'zombie' to a strong-willed and interesting character". Ghiggino especially noted his relation with Xion and Axel, which he found charming despite the fact that they repeatedly meet at the top of a clock tower in a large number scenes.[54] A similar response was made by Game Informer, who commented that although such scenes were "dull", Roxas' relation with Xion and Axel was appealing and the game's ending would make up for such moments.[55] GamesRadar also commented that Roxas "starts off like a zombie, but rapidly develops a personality" during the title and joked about the numerous times he eats ice cream.[56] His growth in the game was also labelled as one of the most enjoyable elements from the title.[57] IGN agreed, calling Roxas' friendship "heart-aching".[58] On the other hand, 1UP.com mentioned that although Roxas' relationship with Xion and Axel is appealing, some of his first missions feel like "lonely, sad affairs".[59] His maneuvers in the game were praised by GameSpot for being easy to learn despite how complex they look, while IGN liked the variation between all of them.[58][60]
Due to his resemblance with Ventus, video game publications initially thought that Roxas would be one of the protagonists from Kingdom Hearts Birth by Sleep.[61][62] However, when it was revealed that the two were different, publications still discussed how similar they were and if there was a connection between them.[63][64]
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